
Fireball should be used to get spell value at every opportunity, against magic archer you should fireball him as soon as the opponent plays him. Because this deck is so cheap you can keep up the pressure and force your opponent to play elixir defensively rather then on offence, this stops the opponent playing deck the way they want too. If you bait out their log in either lane then apply pressure with the goblin barrel. Try to stack up your princess’ opposite lane and protect her as much as possible, then you can play dart goblin in the other lane to apply pressure. Most opponents will save their log, arrows or snowball to counter the goblin barrel.
I definitely recommend checking out the video to see today’s pro dominating inside a grand challenge! With log bait deck the clue is in the name, you need to be baiting out their small spell then using your other units to punish them on offence. Since the deck's reliable tank counter is only Inferno Tower, this deck is very fragile to Golem pushes and LavaLoon pushes with Lightning.This fast 2.8 cycle deck is incredibly strong and allows you to easily control the tempo of the match.This get countered easily by Log, but if you have baited the Log, it will become difficult to counter. A risky but rewarding move is to use Goblin Barrel with Goblin Gang or Skeleton Army taking damage for them.The deck's main strategy is to do chip damage to towers until they are destroyed.
Fireball is great at crippling many pushes due to its high damage and large radius, use it mainly against glass cannons behind a tank to gain great Elixir advantage. But watch out for support swarms and Lightning. Use the Inferno Tower for defending against tanks. Play one of the cards, and as soon as they log it, and the Log stops, play another card in the opposite lane. As the name if the deck insinuates, this deck is used to bait Logs. Arrows: For countering Minions or Minion Hordes. Fireball: For chip damage or for any troop that is placed in the back of the opponent's tower. Skeleton Army: Used for surrounding and swarming / Log bait. Can also stall charged troops with its knock-back. The Log: Used for other Goblin Gangs, Princesses, and Skeleton Armies. As a relatively F2P deck that is defensive heavy, this deck does not have the best reputation. Goblin Gang: Used for surrounding and swarming / Log bait. This deck is much weaker against heavy decks that have light removals, as your air counters are much less reliable (both Rascals and Dart Goblin can be spelled down). Goblin Barrel: Used for damage to Arena Tower / Log bait. Deck Information Deck Created by: Miscalcified Minimum Recommended King Level: 9 Maximum Recommended King Level: 13 Arena Required: Electro Valley (Wrong?) Average Elixir Cost: 3.3 (Wrong?) More Statistics: Go to Deck Builder Card Roles Princess: Deals chip damage to Arena Tower from a long distance / Log bait.